Comparing Physical to Virtual: Fit and Appearance of Multi-Layered Cultural Garment

Date
2018
Authors
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Publisher
University of Delaware
Abstract
The purpose of the study was to expand the use of virtual technology to include multi-layered non-western cultural garments and to demonstrate comparisons of these complex garments, physically and virtually. In addition to this, 3D simulation of non-western garments would be beneficial for the emerging market in China. The procedure of this study included five parts: material selection, avatar customization, physical multi-layered garment construction, virtual multi-layered garment construction, and evaluation of the physical and virtual garment appearance and fit by the online survey. The researcher adapted the traditional product design process, including virtual multi-layered garment construction. As well, the researcher developed an evaluation survey to better understand the success of hybrid garment design process. This study found that multi-layered cultural garments could be relatively effectively simulated in virtual software, such as EFI Optitex. First, this study suggested that the virtual simulation technology could be used for loose fit multi-layered cultural garment. Second, the presented software could be used for garments with different kinds of fabrics and different design silhouette. Third, number of fabric layers did not significantly affect either appearance or fit similarity between virtual and physical garments. Based on these results, it can be concluded that virtual presentation has great potential as a tool to evaluate the appearance of a garment in a relatively simple and quick way.
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Keywords
Applied sciences, Communication and the arts, 3D CAD, Chinese cultural garments, Multi-layed, Virtual simulation
Citation